I am new to Visual C++, and trying to learn the rules. In my project I have a simple class, which is really more of a struct, but with some constructors for ease of use.
Anschließend habe ich für C++ die beiden Erweiterungen "C/C++ for Visual Studio Code" und "Easy C++ Projects" installiert. Hat alles perfekt geklappt. Der installierte Compiler wird erkannt. Möchte ich aber nun das einfache (im Programm bereits hinterlegte) "Hallo Welt"-Programm kompilieren und ausführen, bekomme ich folgende Fehlermeldung:
1 To mean what C++ would call a pointer - e.g if you have SomeClass myObj; then myObj is a reference variable in .Net-speak, or a pointer to an object of type SomeClass in C++ speak. 2 In parameter passing where a parameter passed as ref can be changed by the method so as to affect its value outside the method.
As part of the added support in Visual Studio 11 Developer Preview for the C++11 specification, the Standard Template Library (STL) support in Visual Studio is extended to provide the additional programming constructs that specification requires.
Question 0 Sign in to vote I have some problem reparing or uninstralling Microsoft Visual C++ 2012 Redistributable (x64) - 11.0.60610 He tell me: Setup failed
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Is the C++ project very big? Do you use any tools such as Resharper or Node tools for visual studio? Is the slowness only happened with C++ project? If you create a simple hello world C++ project, does it also need over 10 seconds to appear? You may refer to the similar issue in link below to check if it is your scenario.
To change the version of the .NET Framework for C++/CLI projects (VS 2010) Right click on project in Solution Explorer and click Unload project Right click on unloaded project in Solution Explorer and select Edit <projectname>.vcxproj In project XML file locate node <PropertyGroup Label="Globals">
The path I'm trying to take is as follows: Write Renderer in native C++ compile to dll, write C++/CLI wrapper for said dll then compile that to a dll which I should be able to call from C#. I've successfully created the native dll with an extremely simple Win32 Console application that calls some DirectX; this is one project.
I'm developing a C++ Regular dll Dynamically linked to MFC (Microsoft Foundation Class libraries) that consumes WRT extension. The dll is intended to provide methods that interact with the BLE devices in range.