I actually wrote about this over a decade ago, but I found myself thinking about this once again, the fact that, in 1972, the ...
To build our skull, we begin with just a few simple shapes, forming the area where the eyes would sit. We can then continue ...
3D models drawn in Blender work great in a computer animated virtual world but don’t always when brought into a slicer for 3D printing. Slicers require something which makes sense in the real world.
We take hyper-realistic 3D scanned and rendered cars for granted today. They're in movies, video games, fake spy shots, everywhere. The fact that it can be done at all still feels like science-fiction ...