XDA Developers on MSN
I tried this text adventure game from 1977, and it was better than I expected
The original Zork was released back in 1977. This was a good six years before Japan got to play with the NES, and it was the ...
This month's LCGC Blog from Jonnie Shackman from the America Chemical Society (ACS) reflects on how early experiences with computer programming shaped the author’s understanding of fundamental logic, ...
Quantity over quality seems to be Dungeons & Dragons' new adventure design strategy, and one of its recent books is seriously ...
After a decade in development, Hytale is finally ready to make its debut, bringing its Minecraft-style minigames out of ...
A new video game based on the beloved kids' series "Bluey" will launch this month from creator Joe Brumm and "Fruit Ninja" ...
As AI chatbots grow ever more powerful, people are experimenting with all kinds of uses for a robot that can spit out lots of coherent text, some quite successful, others not so much. One area where ...
Silent protagonists are nothing new in video games, but Stray certainly pushes that concept to an interesting place. Part platformer, part traditional adventure game, this cyberpunk world full of neon ...
Game Rant on MSN
Games With Procedurally Generated Worlds + Player Customization
Sink hundreds of hours into these games that perfectly marry procedurally generated worlds with great player customization.
Starfinder’s second edition GM Core delivers a wealth of information in its 261 pages, but the $69.99 hardcover price tag may ...
But my experience doesn't have a patch on Scott Pitkethly, battle architect at. In a chat with PC Gamer, Pitkethly said his ...
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