At Gamescom in Cologne on Aug. 26, Bezi is set to show off an AI agent that works from within the Unity Editor, with the ...
Unity 7 was announced at Unite Seoul 2026 with a zero-rebuild upgrade path from Unity 6, CoreCLR performance gains delivering up to 90% faster shader builds, realtime global illumination via Surface ...
Unity unveiled its next-generation engine, 'Unity Engine 7' (Unity 7), today (the 21st) at 'Unite Seoul 2026,' held at the COEX Grand Ballroom in Seoul. Alongside the announcement, Unity outlined ...
Generative AI in Game development is changing how studios build games by improving pipelines while introducing new ...
Hello, I am sencha, an engineer and PdM at GATARI. GATARI is developing a platform called "Auris," a game engine for reality that changes how space is "seen" and "felt" by overlaying digital ...
When making games in Unity, You often encounter situations like, "I wrote the code but it doesn't work," "The collision detection isn't responding," "The variable value isn't what I expected,""I don't ...
Advanced debug logging is the cornerstone of high-performance applications. Whether working in cloud-native, microservice or monolithic architecture, strong debug logging practices enable developers ...
Hidden away in your Android phone's developer settings is a powerful feature called USB debugging. It's a special mode that opens a direct line of communication between your smartphone and a computer, ...
Debugging and profiling are critical skills in a developer's toolbox, especially when working with low-level system applications. Whether you're tracking down a segmentation fault in a C program or ...
There are few areas where AI has seen more robust deployment than the field of software development. From “vibe” coding to GitHub Copilot to startups building quick-and-dirty applications with support ...
Jon Gilbert is a Features Writer for Android Police. I've covered Android since 2021, focusing on writing features and guides about Android apps and features that directly affect users. I've attended ...
Akash is an ardent writer from India who is keen on fighting games, FPS shooters, and gacha titles. He is also passionate about building custom flatbox controllers to play Tekken 8. When he is not ...
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